FINAL FANTASY II1.2.2 - App Store

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Publisher Description

A remodeled 2D take on the second game in the world-renowned FINAL FANTASY series! Enjoy the timeless story told through charming retro graphics. All the magic of the original, with improved ease of play.

Our epic tale begins with four young souls orphaned during the struggle between the Palamecian Empire and the rebel army. On their journey, the youths join forces with the white wizard Minwu, Prince Gordon of Kashuan, Leila the pirate, and many others. Behold the beautiful and sometimes tragic twists of fate that await you on your adventure.

FFII introduced a unique skill level system that strengthens different attributes of the characters depending on their fighting style instead of leveling up. Use the key terms you learn in conversation to unlock new information and progress in the story.

This innovative game series takes an ambitious turn in this second installment in the FINAL FANTASY series!

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■ Beautifully revived with new graphics and sound!
・Universally updated 2D pixel graphics, including the iconic FINAL FANTASY character pixel designs created by Kazuko Shibuya, the original artist and current collaborator.
・Beautifully rearranged soundtrack in a faithful FINAL FANTASY style, overseen by original composer Nobuo Uematsu.

■Improved gameplay!
・Including modernized UI, auto-battle options, and more.
・Also supports game pad controls, making it possible to play using a dedicated gamepad UI when connecting a gamepad to your device.
・Switch the soundtrack between the rearranged version, created for the pixel remaster, or the original version, capturing the sound of the original game.
・Now possible to switch between different fonts, including the default font and a pixel-based font based on the atmosphere of the original game.
・Additional boost features to expand gameplay options, including switching off random encounters and adjusting experience gained multipliers between 0 and 4.
・Dive into the world of the game with supplemental extras like the bestiary, illustration gallery, and music player.

*One-time purchase. The app will not require any additional payments to play through the game after the initial purchase and subsequent download.
*This remaster is based on the original "FINAL FANTASY II" game released in 1988. Features and/or content may differ from previously rereleased versions of the game.

[OS Compatibility]
iOS 13.0 or higher

[Applicable Devices]
iPhone 6s, iPod touch (7th generation), iPad (5th generation), iPad Air 2, iPad mini 4 and higher

Version History *Minor bugs have been fixed. 1.2.2 05/27/2025 *Minor bugs have been fixed. 1.2.1 03/28/2025 *A “BGM source” option has been added to the config screen. This allows you to select between the special “arrangement” BGM made for this version of the game or the “original” versions in the style of the original game. In addition, both versions of the music can be listened to from the sound player.
*A “Font type” option has been added to the config screen. This allows you to select between the “modern” font made for this version of the game or the “classic” font in the style of the original game.
*Some improvements have been made to UI and controls.
*Fixed a bug where a specific achievement can sometimes not be acquired after fulfilling the requirements.
*Minor bugs have been fixed. 1.2.0 03/11/2025 ■ Major new features
*Assistance features have been added to the config. menu. These new features open up a wide variety of gameplay possibilities. They offer options such as applying a x0 to x4 modifier to the ratios by which status or skill levels increase by, or to the amount of gil obtained.
*Support for game pads. It is now possible to play using a dedicated gamepad UI by connecting a gamepad to your device.
> Game behaviour may experience instability on some lower-spec devices.
*A button to change the standard movement speed has been added. Switching this button to the "on" position will change the default movement speed to running speed.
> In tap based movement mode the character controlled will always run as the default speed when moving.
■ Additions and alterations to game menus
*The characteristic Magic Interference has been added to characters status. This characteristic can be altered by changing equipment. The lower the value is, the higher the chance of magic hitting or succeeding will be.
■ Other changes and adjustments
*It is now possible to skip scenes during the ending.
*Some changes and adjustments have been made to game graphics.
*Some changes and adjustments have been made to sound effects.
*Several bugs have been fixed. 1.1.0 01/30/2024 Bringing you the main content of the update.
■ Alterations relating to battles
*It has been made easier for the number of times a character evades (evade rate) to increase .
*The chances of some enemies escaping has been reduced.
*A visual effect was added where the screen flashes if an allied character’s attack scores a critical hit.
*The time taken when transitioning between screens after escaping from battle has been reduced.
*The command “Swap” is now no longer selected when using auto-battle.

■ Alterations relating to maps and events
*Alterations have been made so that weapons and armour are sorted into attack (or defence) power order within their type category when using the auto-sort function on the menu screen.
*Changes have been made so that the mini map is immediately displayed in the top right of the screen after moving to a new map.
*The default cursor position when selecting to stay at an inn has been changed to the “yes” option.
*The graphics for destroyed towns on the world map have been altered to make them look more natural.

■ Bug fixes
The following bugs have been fixed.
We sincerely apologise for any inconvenience that these issues may have caused.

<Battle related issues>
*Sometimes it was not possible to correctly evade an enemy follow-up attack.
*Sometimes the special effect from “Aura” that enhances attacks against specific enemy types would not be correctly applied, resulting in the damage inflicted being too low.
*The effects of “Aura” and “Wall” would not degrade when used on all targets. This has been fixed so that the effect is now one magic level lower when casting on all targets than it would be if cast on a single target.
*Sometimes a character with a weapon equipped in each hand would make their second attack against a different enemy if the first attack reduced the target to 0 HP. This has been fixed so the second attack will always target the same enemy.

<Map and event related/ other issues>
*Sometimes it was possible to perform specific inputs when disembarking from a boat, that resulted in the characters disembarking into the sea and preventing further progress.
*Sometimes some event scenes would not display properly under specific circumstances.
*Some graphics were not displayed in a suitable manner.
*Under specific circumstances character behaviour and graphical presentation would act unnaturally.
*Some BGM and SFX were not played correctly.

Fixes to other minor bugs.
Further updates are planned in future. 1.0.4 08/24/2022 The main content of this update is outlined below.

*Stability when playing over long periods has been improved. This will continue to be improved further in future.

*The following bugs have been fixed:
- Issue where the destination travelled to is incorrect when using teleport in a separate area after leaving a specific dungeon (There is a chance that this issue will still occur once after the update when using pre-existing save data).
- It was sometimes impossible to unlock the achievement "Master of II" when continuing to play, using the cloud save function.

Further updates are planned. 1.0.3 09/21/2021 *Made improvements so that the home bar that appears on the bottom of the screen for some devices are less likely to accidentally respond.

*Fixed the following issues.
・Under certain circumstances, the graphics may become corrupted when restarting the game after returning to the title screen.
・After defeating the enemies in the front row, the enemies in the back row may not be treated as front row.
・”Cure” and “Life” do not function correctly while “Blood Sword” is equipped.
・Using certain spells repeatedly during battle may slow down processing.
・Escaping to the world map from certain towns under certain circumstances using Teleport or Warp may cause a blocker bug.
・Fixed some text.

Further updates are planned, including overall stability and speed improvements. 1.0.2 08/26/2021 1.0.1 07/28/2021



About FINAL FANTASY II

FINAL FANTASY II is a paid app for iOS published in the Other list of apps, part of Network & Internet.

The company that develops FINAL FANTASY II is SQUARE ENIX Co., Ltd.. The latest version released by its developer is 1.2.2.

To install FINAL FANTASY II on your iOS device, just click the green Continue To App button above to start the installation process. The app is listed on our website since 2026-10-14 and was downloaded 0 times. We have already checked if the download link is safe, however for your own protection we recommend that you scan the downloaded app with your antivirus. Your antivirus may detect the FINAL FANTASY II as malware if the download link is broken.

How to install FINAL FANTASY II on your iOS device:

  • Click on the Continue To App button on our website. This will redirect you to the App Store.
  • Once the FINAL FANTASY II is shown in the iTunes listing of your iOS device, you can start its download and installation. Tap on the GET button to the right of the app to start downloading it.
  • If you are not logged-in the iOS appstore app, you'll be prompted for your your Apple ID and/or password.
  • After FINAL FANTASY II is downloaded, you'll see an INSTALL button to the right. Tap on it to start the actual installation of the iOS app.
  • Once installation is finished you can tap on the OPEN button to start it. Its icon will also be added to your device home screen.

Program Details


General

Publisher
Released Date
2026-10-14
Languages
English

Category

Category
Subcategory

System requirements

Operating systems
iOS

Download information

File size
416 bytes
Total downloads
0

Pricing

License model
Paid
Price

Version History


Here you can find the changelog of FINAL FANTASY II since it was posted on our website on 2023-05-24. The latest version is 1.2.2 and it was updated on Apps112 on 19 October, 2026. See below the changes in each version:

version 1.2.2

posted on 2026-10-14

Version History *Minor bugs have been fixed. 1.2.2 05/27/2025 *Minor bugs have been fixed. 1.2.1 03/28/2025 *A “BGM source” option has been added to the config screen. This allows you to select between the special “arrangement” BGM made for this version of the game or the “original” versions in the style of the original game. In addition, both versions of the music can be listened to from the sound player.
*A “Font type” option has been added to the config screen. This allows you to select between the “modern” font made for this version of the game or the “classic” font in the style of the original game.
*Some improvements have been made to UI and controls.
*Fixed a bug where a specific achievement can sometimes not be acquired after fulfilling the requirements.
*Minor bugs have been fixed. 1.2.0 03/11/2025 ■ Major new features
*Assistance features have been added to the config. menu. These new features open up a wide variety of gameplay possibilities. They offer options such as applying a x0 to x4 modifier to the ratios by which status or skill levels increase by, or to the amount of gil obtained.
*Support for game pads. It is now possible to play using a dedicated gamepad UI by connecting a gamepad to your device.
> Game behaviour may experience instability on some lower-spec devices.
*A button to change the standard movement speed has been added. Switching this button to the "on" position will change the default movement speed to running speed.
> In tap based movement mode the character controlled will always run as the default speed when moving.
■ Additions and alterations to game menus
*The characteristic Magic Interference has been added to characters status. This characteristic can be altered by changing equipment. The lower the value is, the higher the chance of magic hitting or succeeding will be.
■ Other changes and adjustments
*It is now possible to skip scenes during the ending.
*Some changes and adjustments have been made to game graphics.
*Some changes and adjustments have been made to sound effects.
*Several bugs have been fixed. 1.1.0 01/30/2024 Bringing you the main content of the update.
■ Alterations relating to battles
*It has been made easier for the number of times a character evades (evade rate) to increase .
*The chances of some enemies escaping has been reduced.
*A visual effect was added where the screen flashes if an allied character’s attack scores a critical hit.
*The time taken when transitioning between screens after escaping from battle has been reduced.
*The command “Swap” is now no longer selected when using auto-battle.

■ Alterations relating to maps and events
*Alterations have been made so that weapons and armour are sorted into attack (or defence) power order within their type category when using the auto-sort function on the menu screen.
*Changes have been made so that the mini map is immediately displayed in the top right of the screen after moving to a new map.
*The default cursor position when selecting to stay at an inn has been changed to the “yes” option.
*The graphics for destroyed towns on the world map have been altered to make them look more natural.

■ Bug fixes
The following bugs have been fixed.
We sincerely apologise for any inconvenience that these issues may have caused.

<Battle related issues>
*Sometimes it was not possible to correctly evade an enemy follow-up attack.
*Sometimes the special effect from “Aura” that enhances attacks against specific enemy types would not be correctly applied, resulting in the damage inflicted being too low.
*The effects of “Aura” and “Wall” would not degrade when used on all targets. This has been fixed so that the effect is now one magic level lower when casting on all targets than it would be if cast on a single target.
*Sometimes a character with a weapon equipped in each hand would make their second attack against a different enemy if the first attack reduced the target to 0 HP. This has been fixed so the second attack will always target the same enemy.

<Map and event related/ other issues>
*Sometimes it was possible to perform specific inputs when disembarking from a boat, that resulted in the characters disembarking into the sea and preventing further progress.
*Sometimes some event scenes would not display properly under specific circumstances.
*Some graphics were not displayed in a suitable manner.
*Under specific circumstances character behaviour and graphical presentation would act unnaturally.
*Some BGM and SFX were not played correctly.

Fixes to other minor bugs.
Further updates are planned in future. 1.0.4 08/24/2022 The main content of this update is outlined below.

*Stability when playing over long periods has been improved. This will continue to be improved further in future.

*The following bugs have been fixed:
- Issue where the destination travelled to is incorrect when using teleport in a separate area after leaving a specific dungeon (There is a chance that this issue will still occur once after the update when using pre-existing save data).
- It was sometimes impossible to unlock the achievement "Master of II" when continuing to play, using the cloud save function.

Further updates are planned. 1.0.3 09/21/2021 *Made improvements so that the home bar that appears on the bottom of the screen for some devices are less likely to accidentally respond.

*Fixed the following issues.
・Under certain circumstances, the graphics may become corrupted when restarting the game after returning to the title screen.
・After defeating the enemies in the front row, the enemies in the back row may not be treated as front row.
・”Cure” and “Life” do not function correctly while “Blood Sword” is equipped.
・Using certain spells repeatedly during battle may slow down processing.
・Escaping to the world map from certain towns under certain circumstances using Teleport or Warp may cause a blocker bug.
・Fixed some text.

Further updates are planned, including overall stability and speed improvements. 1.0.2 08/26/2021 1.0.1 07/28/2021

version 1.2.2

posted on 2025-05-27

*Minor bugs have been fixed.

version 1.2.2

posted on 2025-05-27

May 27, 2025
Version 1.2.2
*Minor bugs have been fixed.

version 1.2.1

posted on 2025-03-28

Mar 28, 2025
Version 1.2.1
*Minor bugs have been fixed.

version 1.2.0

posted on 2025-03-11

Mar 11, 2025
Version 1.2.0
*A “BGM source” option has been added to the config screen. This allows you to select between the special “arrangement” BGM made for this version of the game or the “original” versions in the style of the original game. In addition, both versions of the music can be listened to from the sound player.
*A “Font type” option has been added to the config screen. This allows you to select between the “modern” font made for this version of the game or the “classic” font in the style of the original game.
*Some improvements have been made to UI and controls.
*Fixed a bug where a specific achievement can sometimes not be acquired after fulfilling the requirements.
*Minor bugs have been fixed.

version 1.1.0

posted on 2024-01-30

Jan 30, 2024
Version 1.1.0
■ Major new features
*Assistance features have been added to the config. menu. These new features open up a wide variety of gameplay possibilities. They offer options such as applying a x0 to x4 modifier to the ratios by which status or skill levels increase by, or to the amount of gil obtained.
*Support for game pads. It is now possible to play using a dedicated gamepad UI by connecting a gamepad to your device.
> Game behaviour may experience instability on some lower-spec devices.
*A button to change the standard movement speed has been added. Switching this button to the "on" position will change the default movement speed to running speed.
> In tap based movement mode the character controlled will always run as the default speed when moving.
■ Additions and alterations to game menus
*The characteristic Magic Interference has been added to characters status. This characteristic can be altered by changing equipment. The lower the value is, the higher the chance of magic hitting or succeeding will be.
■ Other changes and adjustments
*It is now possible to skip scenes during the ending.
*Some changes and adjustments have been made to game graphics.
*Some changes and adjustments have been made to sound effects.
*Several bugs have been fixed.

version 1.0.4

posted on 2022-08-24

Aug 24, 2022
Version 1.0.4
Bringing you the main content of the update.
■ Alterations relating to battles
*It has been made easier for the number of times a character evades (evade rate) to increase .
*The chances of some enemies escaping has been reduced.
*A visual effect was added where the screen flashes if an allied character’s attack scores a critical hit.
*The time taken when transitioning between screens after escaping from battle has been reduced.
*The command “Swap” is now no longer selected when using auto-battle.

■ Alterations relating to maps and events
*Alterations have been made so that weapons and armour are sorted into attack (or defence) power order within their type category when using the auto-sort function on the menu screen.
*Changes have been made so that the mini map is immediately displayed in the top right of the screen after moving to a new map.
*The default cursor position when selecting to stay at an inn has been changed to the “yes” option.
*The graphics for destroyed towns on the world map have been altered to make them look more natural.

■ Bug fixes
The following bugs have been fixed.
We sincerely apologise for any inconvenience that these issues may have caused.

<Battle related issues>
*Sometimes it was not possible to correctly evade an enemy follow-up attack.
*Sometimes the special effect from “Aura” that enhances attacks against specific enemy types would not be correctly applied, resulting in the damage inflicted being too low.
*The effects of “Aura” and “Wall” would not degrade when used on all targets. This has been fixed so that the effect is now one magic level lower when casting on all targets than it would be if cast on a single target.
*Sometimes a character with a weapon equipped in each hand would make their second attack against a different enemy if the first attack reduced the target to 0 HP. This has been fixed so the second attack will always target the same enemy.

<Map and event related/ other issues>
*Sometimes it was possible to perform specific inputs when disembarking from a boat, that resulted in the characters disembarking into the sea and preventing further progress.
*Sometimes some event scenes would not display properly under specific circumstances.
*Some graphics were not displayed in a suitable manner.
*Under specific circumstances character behaviour and graphical presentation would act unnaturally.
*Some BGM and SFX were not played correctly.

Fixes to other minor bugs.
Further updates are planned in future.

Disclaimer


Official App Store Link


We do not host FINAL FANTASY II on our servers. We did not scan it for viruses, adware, spyware or other type of malware. This app is hosted by Apple and passed their terms and conditions to be listed there. We recommend caution when installing it.

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Downloads: 0
Updated At: 2026-10-19
Operating System: iOS
License Type: Paid

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